Kicker power restrictions

Hi everybody,

we came up with an idea we’d like your help with: We are considering (description is in the current draft, see here for PDF making the kicker test an on-field test where the robot gets placed on the back wall of one goal, kicks towards the other goal and permit what ever kicker power it takes for the ball to go to the opposite goal, bounce off the back and return to where the penalty area that the kick came from starts (or, if that seems like too much the ball may just be allowed to return to the center line or maybe would have to stop inside the opposite penalty area after bouncing from the back of that goal.

What do you think?

  • Go with the new idea
  • Keep the old rules
  • Make small changes to the new idea (post changes below)
  • Do something very different (post ideas below)
  • I have an idea for LWL (post idea below)

0 voters

If any of you can turn up your kicker device to have enough power to go to the maximum allowed power by the new rule and film the result so everyone can get an idea what ball speeds to expect. If you can then turn the power down so the ball only comes back to the center line and turn it down even more so the ball remains inside the penalty area after bouncing back that would be great to see as well.

This change is just for Open League (Golf Ball) as with in Lightweight League we need to handle the expensive infrared balls with care. If you have any ideas how to measure a higher (but not too high) amount of kicker power without building a giant hard to handle ramp please suggest them below.

Best Regards
David