Erebus's bug in placing wall tokens in the solution map

I found a bug in the map solution that Erebus shows in the debug section, which has a great impact on the final map correctness.
When we place any wall token in the middle of the wall (that is, it is not on the right and left sides or on the curve wall), Erebus changes its position in the solution map and shows it to the left or right, and as a result, when the map is delivered Right (with the wall token in the middle of the wall) we don’t get the full score. According to my tests, this bug exists for both victims and hazards, and it exists in all rooms.

Hi @Armanj1388 ,

Thank you for your post.
For technical questions, can you please join and post them on our Discord server?
Here is the invitation link: Erebus Rescue Simulation

Best regards,
Rescue Committee 2024

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